Nov 4, 2026Company
A new site for everything we make
We started with one game. Now we have work in three areas, so the site is organized around them:
- Games: Roblox worlds rebuilt from real places and real history. Teotihuacan, and now Independence Mine.
- Collectibles: Block Stars custom figures and 3D prints, designed with AI and printed in house.
- Engineering: the systems behind the work. The digital-twin pipeline, local AI, and Clima, an upcoming DePIN hyperweather network.
This devlog now covers all three. Same loop on every project: a human makes the call, AI collaborates on the build.
Nov 4, 2026GamesIndependence Mine
Game #2: a gold camp in the Alaska mountains
Independence Mine in Hatcher Pass was Alaska's second-largest gold mine at its 1941 peak. Our second game rebuilds the camp as it stood that year.
- Real terrain: the camp, the bowl and the pass, from real map data.
- The 1941 camp: the mill, the shops, the bunkhouses and the aerial tram, built from archive photos and records.
- Two seasons: pick summer or winter when you join.
It runs on the same digital-twin pipeline that built Teotihuacan. More screenshots on the Games page.
Work-in-progress screenshot. Map data © OpenStreetMap contributors.
Nov 4, 2026EngineeringMaiker Bair
Maiker Bair gets a new job
Bair started as our mascot on X. Next, he becomes the face of our AI here on the site: a chatbot that can answer questions about our games, collectibles and engineering.
It's in the works. A human still makes every call, and Bair will say so.
Oct 31, 2026GamesTeotihuacan
Game #1: Archaeological Arenas: Teotihuacan
Our first game puts a full-size soccer stadium inside a to-scale rebuild of Teotihuacan, as the city looked around 450 AD.
- Built from real map data: real footprints, terrain heights and the city's 15.5° tilt. The Pyramids of the Sun and Moon, the Ciudadela and 111 smaller structures stand where they really are.
- A stadium in the Great Compound, modeled on Mexico City's Estadio Azteca. The one thing that isn't historical.
- 5v5 soccer: dribbling, charged shots and lofted kicks, full matches with half time, and bots that fill empty spots.
- 10 landmarks with fast travel, and a 20-minute day/night cycle.
- Atmosphere: a highland sky, red stucco on the monuments, 8,071 plants, a cheering crowd and floodlit night matches.
- Tested before every release, including bot-driven test matches in the cloud.
Map data © OpenStreetMap contributors.
No entries here yet. Follow along on X for the first one.